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Visual styles

Visual styles

Visual styles

nanoCAD allows you to choose the methods (styles) to display the three-dimensional objects in the current viewport.

The basic methods of object display:

Wireframe displays the objects using lines and curves to represent the boundaries. The objects are visible.

Hidden displays the objects using the 3D wireframe representation, but hides the lines representing the back faces.

Shade assigns a monochrome color to the visible surface of the object and also makes the background invisible. Each object is shaded by the current color. In the shaded visual styles, the faces are lit by one distant light that is located behind the left shoulder of the user. The object view depends on the selected shading method.

The command control styles are represented in the View menu Visual Style.

2D Wireframe

MouseOK    Ribbon: View – Viewport Tools – Visual Styles >  2D Wireframe

MouseOK    Menu: View – Visual Style >  2D Wireframe

MouseOK    Toolbar: Visual Style –

KeyboardOK Command line: VSCURRENT0, VS0, VS2DW

The objects are represented as transparent. The command displays the objects using lines and curves to represent the boundaries. Raster and OLE objects, linetypes, and lineweights are visible.

Features of 2D Wireframe style

2D Wireframe + Top View + DirectX with disable Force using 3D graphics and spatial index combination ignores 3D-coordinates of drawing. It means that incorrect documents with incorrect Z-coordinates will be displayed and processed fast.

NOTE:        Use AUDITGEOMETRY command to repair Z-coordinate in incorrect document.

Point Clouds

Point clouds doesn’t work in 2D Wireframe style. Select Yes before insert cloud:

 

3D Wireframe

MouseOK    Ribbon: View – Viewport Tools – Visual Styles >  3D Wireframe

MouseOK    Menu: View – Visual Style >  3D Wireframe

MouseOK    Toolbar: Visual Style –

KeyboardOK Command line: VSCURRENT1, VS1, VS3DW

The objects are represented as transparent. The command displays the objects using lines and curves to represent the boundaries. Raster objects are invisible, linetypes, and lineweights are ignored.

3D Hidden

MouseOK    Ribbon: View – Viewport Tools – Visual Styles >  3D Hidden

MouseOK    Menu: View – Visual Style >  3D Hidden

MouseOK    Toolbar: Visual Style –

KeyboardOK Command line: VSCURRENT2, VS2, VS3DH

The command displays the objects using the 3D wireframe representation and hides the lines representing the back faces.

Flat Shaded

MouseOK    Ribbon: View – Viewport Tools – Visual Styles >  Flat Shaded

MouseOK    Menu: View – Visual Style >  Flat Shaded

MouseOK    Toolbar: Visual Style –

KeyboardOK Command line: VSCURRENT3, VS3, VSFS

Fills the surface with the color which is determined by the color of the object or layer.  At the same time, a shadow is superimposed on the surface as if there is a light source in the same position as the observer. Curved surfaces have a multifaceted view.

Gouraud Shaded

MouseOK    Ribbon: View – Viewport Tools – Visual Styles >  Gouraud Shaded

MouseOK    Menu: View – Visual Style >  Gouraud Shaded

MouseOK    Toolbar: Visual Style –

KeyboardOK Command line: VSCURRENT4, VS4, VSGS

The Gouraud method is used. The surface and color transitions are displayed as smooth. If the object is not assigned a material, it will be shaded in the color of an object or layer.

Flat Shaded with Edges

MouseOK    Ribbon: View – Viewport Tools – Visual Styles >  Flat Shaded with Edges

MouseOK    Menu: View – Visual Style >  Flat Shaded with Edges

MouseOK    Toolbar: Visual Style –

KeyboardOK Command line: VSCURRENT5, VS5, VSFSE

The object will have simple filling of the faces and selected edges.

 

Gouraud Shaded with Edges

MouseOK    Ribbon: View – Viewport Tools – Visual Styles >  Gouraud Shaded with Edges

MouseOK    Menu: View – Visual Style >  Gouraud Shaded with Edges

MouseOK    Toolbar: Visual Style –

KeyboardOK Command line: VSCURRENT6, VS6, VSGSE

In this case Gouraud shading is applied to objects, but the edges of their surfaces are visible.

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