Raster texture Mapping

Raster texture Mapping

Raster texture mapping

MouseOK   Ribbon: TopoplanTexturing and Calculations>  Raster Texture Mapping

MouseOK   Menu: GroundTextures >  Raster Texture Mapping

MouseOK   Toolbar: Textures and Calculations>  Raster Texture Mapping

KeyboardOK Command line: NG_ORTHO_IMAGE

With this command you can create a textured surface. The texture is created by mapping any raster loaded in the drawing on the mesh.

After running the command, in response to the corresponding prompts, select sequentially Submesh and Raster image object in the drawing.

Mesh before texture mapping

Mesh after texture mapping


After removing the raste from the drawing, the surface preserves the texture:


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