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Clip Clouds by Cylinder
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Clip Clouds by Cylinder
Ribbon: Point Clouds – Clip and Section – Clip > Clip by Cylinder (inside)
Ribbon: Point Clouds – Clip and Section – Clip> Clip by Cylinder(outside)
Menu: Point clouds – Clip > By Cylinder (inside)
Menu: Point clouds – Clip> By Cylinder (outside)
Toolbar: Clip and Sections > Clip by Cylinder (inside)
Toolbar: Clip and Sections > Clip by Cylinder (outside)
Command line: NPC_CLIP_CYLINDER, NPC_CLIP_CYLINDER_INV
The command clips a cloud by cylinder area set by central point and radius. The cylinder bases are collinear to the plane of the viewport. A cloud is clipped perpendicular to the viewport plane in the direction of view.
A cloud can be clipped in one viewport (source) with display of the result in the other viewport (target) specified by the user. When displaying the clip result in the target viewport, the same view will be set that was in the source viewport when performing the clip operation
Command prompts:
Enter central point: |
Specify the central point of the cylinder base circle. |
Enter radius or [Invert]: |
Specify the base radius. To invert the clip area, select the Invert option. In this case, the area outside the cylinder will be clipped. |
Select view: |
Specify the target viewport, in which to display the clip. This prompt is displayed in case there are several viewports in the model space. |
As a result of the Clip by Cylinder (inside) command, the cloud area inside the cylinder will be clipped.
As a result of the Clip by Cylinder (outside) command, the cloud area outside the cylinder will be clipped.
Only display of the cloud in the target viewport is changed as a result of the command work, the cloud object itself is not changed. Display of the cloud in other viewports remains the same.