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Coverings are used to improve visualization of three-dimensional objects and scenes. They make objects look more realistic. A covering as a nanoCAD object is a set of settings and textures that determine the appearance of surface of three-dimensional objects and imitate real materials. As a result of covering application, an object can look like made of wood, plastic, metal, be glossy or mat, have a complex texture or not reflect light at all.

CAD drafting Coverings 0

Coverings can be viewed, edited and assigned to objects.


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